pub trait Stroke<V: Vertex, G> {
    fn stroke(&mut self, geometry: G);
    fn stroke_with_transform<TX>(&mut self, geometry: G, transform: TX)
    where
        TX: Into<ColumnMatrix4<f32>>
; fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C); fn stroke_with_color_and_transform<C, TX>(
        &mut self,
        geometry: G,
        color: C,
        transform: TX
    )
    where
        C: Into<Color>,
        TX: Into<ColumnMatrix4<f32>>
; }

Required Methods

Implementors