Enum solstice_2d::ShaderError [−][src]
pub enum ShaderError {
GraphicsError(GraphicsError),
UniformNotFound(String),
}Variants
GraphicsError(GraphicsError)
Tuple Fields
UniformNotFound(String)
Tuple Fields
0: StringTrait Implementations
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for ShaderError
impl Send for ShaderError
impl Sync for ShaderError
impl Unpin for ShaderError
impl UnwindSafe for ShaderError
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self is actually part of its subset T (and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self to the equivalent element of its superset.
