Enum solstice_2d::GeometryVariants [−][src]
pub enum GeometryVariants<'a> {
D2(MeshVariant<'a, Vertex2D>),
D3(MeshVariant<'a, Vertex3D>),
}Variants
D2(MeshVariant<'a, Vertex2D>)
Tuple Fields
0: MeshVariant<'a, Vertex2D>D3(MeshVariant<'a, Vertex3D>)
Tuple Fields
0: MeshVariant<'a, Vertex3D>Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for GeometryVariants<'a>
impl<'a> Send for GeometryVariants<'a>
impl<'a> Sync for GeometryVariants<'a>
impl<'a> Unpin for GeometryVariants<'a>
impl<'a> UnwindSafe for GeometryVariants<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self is actually part of its subset T (and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self to the equivalent element of its superset.
