Struct solstice_2d::SimpleConvexPolygon [−][src]
pub struct SimpleConvexPolygon {
pub x: f32,
pub y: f32,
pub vertex_count: u32,
pub radius_x: f32,
pub radius_y: f32,
}Fields
x: f32y: f32vertex_count: u32radius_x: f32radius_y: f32Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for SimpleConvexPolygonimpl Send for SimpleConvexPolygonimpl Sync for SimpleConvexPolygonimpl Unpin for SimpleConvexPolygonimpl UnwindSafe for SimpleConvexPolygonBlanket Implementations
Mutably borrows from an owned value. Read more
type Output = T
type Output = TShould always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> boolChecks if self is actually part of its subset T (and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SSUse with care! Same as self.to_subset but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SPThe inclusion map: converts self to the equivalent element of its superset.
pub fn vzip(self) -> Vimpl<'a, V, T> GeometryKind<'a, V> for T where
T: PartialEq<T> + Into<MeshVariant<'a, V>>,
V: Vertex, [src]