pub struct Tower {
pub node_pubkey: Pubkey,
pub last_switch_threshold_check: Option<(Slot, SwitchForkDecision)>,
/* private fields */
}Fields§
§node_pubkey: Pubkey§last_switch_threshold_check: Option<(Slot, SwitchForkDecision)>Implementations§
Source§impl Tower
impl Tower
pub fn new( node_pubkey: &Pubkey, vote_account_pubkey: &Pubkey, root: Slot, bank: &Bank, ) -> Self
pub fn new_from_bankforks( bank_forks: &BankForks, node_pubkey: &Pubkey, vote_account: &Pubkey, ) -> Self
pub fn tower_slots(&self) -> Vec<Slot> ⓘ
pub fn refresh_last_vote_timestamp(&mut self, heaviest_slot_on_same_fork: Slot)
pub fn refresh_last_vote_tx_blockhash(&mut self, new_vote_tx_blockhash: Hash)
pub fn last_voted_slot_in_bank( bank: &Bank, vote_account_pubkey: &Pubkey, ) -> Option<Slot>
pub fn record_bank_vote(&mut self, bank: &Bank) -> Option<Slot>
pub fn record_vote(&mut self, slot: Slot, hash: Hash) -> Option<Slot>
pub fn increase_lockout(&mut self, confirmation_count_increase: u32)
pub fn last_voted_slot(&self) -> Option<Slot>
pub fn last_voted_slot_hash(&self) -> Option<(Slot, Hash)>
pub fn stray_restored_slot(&self) -> Option<Slot>
pub fn last_vote(&self) -> VoteTransaction
pub fn root(&self) -> Slot
pub fn is_recent(&self, slot: Slot) -> bool
pub fn has_voted(&self, slot: Slot) -> bool
pub fn is_locked_out(&self, slot: Slot, ancestors: &HashSet<Slot>) -> bool
Sourcepub fn check_vote_stake_thresholds(
&self,
slot: Slot,
voted_stakes: &VotedStakes,
total_stake: Stake,
) -> Vec<ThresholdDecision>
pub fn check_vote_stake_thresholds( &self, slot: Slot, voted_stakes: &VotedStakes, total_stake: Stake, ) -> Vec<ThresholdDecision>
Performs vote threshold checks for slot
pub fn is_stray_last_vote(&self) -> bool
pub fn adjust_lockouts_after_replay( self, replayed_root: Slot, slot_history: &SlotHistory, ) -> Result<Self>
pub fn save( &self, tower_storage: &dyn TowerStorage, node_keypair: &Keypair, ) -> Result<()>
pub fn restore( tower_storage: &dyn TowerStorage, node_pubkey: &Pubkey, ) -> Result<Self>
Trait Implementations§
impl StructuralPartialEq for Tower
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impl Freeze for Tower
impl RefUnwindSafe for Tower
impl Send for Tower
impl Sync for Tower
impl Unpin for Tower
impl UnsafeUnpin for Tower
impl UnwindSafe for Tower
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