pub struct SoftbufferWindowRenderer<Renderer: ImageRenderer> { /* private fields */ }Implementations§
Source§impl<Renderer: ImageRenderer> SoftbufferWindowRenderer<Renderer>
impl<Renderer: ImageRenderer> SoftbufferWindowRenderer<Renderer>
pub fn new() -> Self
pub fn with_renderer<R: ImageRenderer>( renderer: R, ) -> SoftbufferWindowRenderer<R>
Trait Implementations§
Source§impl<Renderer: ImageRenderer> WindowRenderer for SoftbufferWindowRenderer<Renderer>
impl<Renderer: ImageRenderer> WindowRenderer for SoftbufferWindowRenderer<Renderer>
type ScenePainter<'a> = <Renderer as ImageRenderer>::ScenePainter<'a> where Self: 'a
fn is_active(&self) -> bool
fn resume( &mut self, window_handle: Arc<dyn WindowHandle>, width: u32, height: u32, )
fn suspend(&mut self)
fn set_size(&mut self, physical_width: u32, physical_height: u32)
fn render<F: FnOnce(&mut Renderer::ScenePainter<'_>)>(&mut self, draw_fn: F)
Auto Trait Implementations§
impl<Renderer> Freeze for SoftbufferWindowRenderer<Renderer>where
Renderer: Freeze,
impl<Renderer> !RefUnwindSafe for SoftbufferWindowRenderer<Renderer>
impl<Renderer> Send for SoftbufferWindowRenderer<Renderer>where
Renderer: Send,
impl<Renderer> !Sync for SoftbufferWindowRenderer<Renderer>
impl<Renderer> Unpin for SoftbufferWindowRenderer<Renderer>where
Renderer: Unpin,
impl<Renderer> !UnwindSafe for SoftbufferWindowRenderer<Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more