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SoftCycleController

Struct SoftCycleController 

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pub struct SoftCycleController { /* private fields */ }
Expand description

Controller for soft restarts and graceful shutdowns.

See the crate-level documentation for usage, notices, and a full example.

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impl SoftCycleController

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pub fn new() -> Self

Creates a new SoftCycleController.

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pub async fn try_restart(&self) -> bool

Attempts to trigger a restart.

Returns true if successful, and false if a shutdown or restart has already been triggered.

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pub async fn try_shutdown(&self) -> bool

Attempts to trigger a shutdown.

Returns true if successful, and false if a shutdown or restart has already been triggered.

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pub async fn try_trigger(&self, is_shutdown: bool) -> bool

Attempts to trigger a shutdown or restart.

Returns true if successful, and false if a shutdown or restart has already been triggered.

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pub fn clear(&self)

Clears the triggered state.

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pub fn listener<'a>(&'a self) -> SoftCycleListener<'a>

Listener that resolves when a restart or shutdown is triggered. Returns true if a shutdown was triggered, and false if a restart was triggered.

If the controller is already in a triggered state, this will resolve after the next trigger.

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