Expand description
§socketeer
socketeer
is a small wrapper which creates a tokio-tungstenite websocket connection and exposes a simplified async API to send and receive application messages.
It automatically handles the underlying websocket and allows for reconnection, as well as immediate handling of errors in client code.
Currently supports only json encoded binary and text messages.
§Usage
use socketeer::Socketeer;
#[derive(Debug, serde::Serialize, serde::Deserialize)]
struct SocketMessage {
message: String,
}
#[tokio::main]
async fn main() {
// Create a Socketeer instance that connects to a fictional local server.
let mut socketeer: Socketeer<SocketMessage, SocketMessage> =
Socketeer::connect("ws://127.0.0.1:80")
.await
.unwrap();
// Send a message to the server
socketeer
.send(SocketMessage {
message: "Hello, world!".to_string(),
})
.await
.unwrap();
// Wait for the server to respond
let response = socketeer.next_message().await.unwrap();
println!("{response:#?}");
// Shut everything down and close the connection
socketeer.close_connection().await.unwrap();
}
Structs§
- Socketeer
- A WebSocket client that manages the connection to a WebSocket server. The client can send and receive messages, and will transparently handle protocol messages.
Enums§
- Error
- Error type for the Socketeer library. This type is used to represent all possible external errors that can occur when using the Socketeer library.