pub struct WSConnection { /* private fields */ }
Expand description
WSConnection represents the final connection of a client/server, after all the steps of establishing a connection have been properly met. This structure will be delivered to the end-user, which contains the reader, which would be used as a stream, for reading all the data that comes in this connection, and the writer, for writing data into the stream.
Implementations§
Source§impl WSConnection
impl WSConnection
pub fn new(writer: WSWriter, reader: WSReader) -> Self
Sourcepub fn split(self) -> (WSReader, WSWriter)
pub fn split(self) -> (WSReader, WSWriter)
This function will split the connection into the WSReader
, which is a stream of messages
and WSWriter
, for writing data into the socket.
It’s a good option when you need to work with both in separate tasks or functions
Sourcepub async fn close_connection(&mut self) -> Result<(), Error>
pub async fn close_connection(&mut self) -> Result<(), Error>
This function will be used for closing the connection between two instances, mainly it will be used by a client, to request disconnection with a server.It first sends a close frame through the socket, and waits until it receives the confirmation in a channel executing it inside a timeout, to avoid a long waiting time
Sourcepub async fn send_message(&mut self, message: Message) -> Result<(), Error>
pub async fn send_message(&mut self, message: Message) -> Result<(), Error>
Send a general message, which is a good option for echoing messages
Sourcepub async fn send(&mut self, data: Vec<u8>) -> Result<(), Error>
pub async fn send(&mut self, data: Vec<u8>) -> Result<(), Error>
Send generic data, by default it considers OpCode Text
Sourcepub async fn send_as_binary(&mut self, data: Vec<u8>) -> Result<(), Error>
pub async fn send_as_binary(&mut self, data: Vec<u8>) -> Result<(), Error>
Send a message as Binary Opcode
Sourcepub async fn send_as_text(&mut self, data: String) -> Result<(), Error>
pub async fn send_as_text(&mut self, data: String) -> Result<(), Error>
Send a message as a String
Sourcepub async fn send_large_data_fragmented(
&mut self,
data: Vec<u8>,
fragment_size: usize,
) -> Result<(), Error>
pub async fn send_large_data_fragmented( &mut self, data: Vec<u8>, fragment_size: usize, ) -> Result<(), Error>
Send data fragmented, where fragment_size should be a value calculated in powers of 2 The payload would be divided into that size, still considering connection configurations like max_frame_size
Trait Implementations§
Source§impl Stream for WSConnection
impl Stream for WSConnection
Auto Trait Implementations§
impl Freeze for WSConnection
impl !RefUnwindSafe for WSConnection
impl Send for WSConnection
impl Sync for WSConnection
impl Unpin for WSConnection
impl !UnwindSafe for WSConnection
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