pub struct Forest<T: NodeContent = RawNode> { /* private fields */ }Expand description
A forest is a set of trees.
Implementations§
Source§impl<T: NodeContent> Forest<T>
impl<T: NodeContent> Forest<T>
Sourcepub fn remove_tree(&mut self, name: &str) -> Option<Tree<T>>
pub fn remove_tree(&mut self, name: &str) -> Option<Tree<T>>
Sourcepub fn get_mut_tree(&mut self, name: &str) -> Option<&mut Tree<T>>
pub fn get_mut_tree(&mut self, name: &str) -> Option<&mut Tree<T>>
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for Forest<T>
impl<T> RefUnwindSafe for Forest<T>where
T: RefUnwindSafe,
impl<T> Send for Forest<T>where
T: Send,
impl<T> Sync for Forest<T>where
T: Sync,
impl<T> Unpin for Forest<T>where
T: Unpin,
impl<T> UnwindSafe for Forest<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more