pub struct MultiDimGaussianRender(pub Vec<Normal>);Tuple Fields§
§0: Vec<Normal>Trait Implementations§
Source§impl Clone for MultiDimGaussianRender
impl Clone for MultiDimGaussianRender
Source§fn clone(&self) -> MultiDimGaussianRender
fn clone(&self) -> MultiDimGaussianRender
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MultiDimGaussianRender
impl Debug for MultiDimGaussianRender
Source§impl Render<f32> for MultiDimGaussianRender
impl Render<f32> for MultiDimGaussianRender
Auto Trait Implementations§
impl Freeze for MultiDimGaussianRender
impl RefUnwindSafe for MultiDimGaussianRender
impl Send for MultiDimGaussianRender
impl Sync for MultiDimGaussianRender
impl Unpin for MultiDimGaussianRender
impl UnwindSafe for MultiDimGaussianRender
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.