pub struct GithubRelease {
pub name: Option<String>,
pub tag_name: String,
pub prerelease: bool,
pub published_at: String,
pub body: Option<String>,
pub assets: Vec<GithubAsset>,
}Fields§
§name: Option<String>§tag_name: String§prerelease: bool§published_at: String§body: Option<String>§assets: Vec<GithubAsset>Trait Implementations§
Source§impl Clone for GithubRelease
impl Clone for GithubRelease
Source§fn clone(&self) -> GithubRelease
fn clone(&self) -> GithubRelease
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GithubRelease
impl Debug for GithubRelease
Source§impl<'de> Deserialize<'de> for GithubRelease
impl<'de> Deserialize<'de> for GithubRelease
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Release for GithubRelease
impl Release for GithubRelease
Source§fn name(&self) -> &str
fn name(&self) -> &str
The release’s name, or an empty string if the release has no name.
§Examples
use soar_dl::github::GithubRelease;
use soar_dl::traits::Release;
let r = GithubRelease {
name: Some("v1.0".into()),
tag_name: "v1.0".into(),
prerelease: false,
published_at: "".into(),
body: None,
assets: vec![],
};
assert_eq!(r.name(), "v1.0");
let unnamed = GithubRelease {
name: None,
tag_name: "v1.1".into(),
prerelease: false,
published_at: "".into(),
body: None,
assets: vec![],
};
assert_eq!(unnamed.name(), "");Source§fn tag(&self) -> &str
fn tag(&self) -> &str
Get the release tag as a string slice.
§Examples
use soar_dl::github::GithubRelease;
use soar_dl::traits::Release;
let release = GithubRelease {
name: None,
tag_name: "v1.0.0".into(),
prerelease: false,
published_at: "".into(),
body: None,
assets: vec![],
};
assert_eq!(release.tag(), "v1.0.0");§Returns
&str containing the release tag.
Source§fn is_prerelease(&self) -> bool
fn is_prerelease(&self) -> bool
Indicates whether the release is marked as a prerelease.
§Returns
true if the release is marked as a prerelease, false otherwise.
§Examples
use soar_dl::github::GithubRelease;
use soar_dl::traits::Release;
let r = GithubRelease {
name: None,
tag_name: "v1.0.0".to_string(),
prerelease: true,
published_at: "".to_string(),
body: None,
assets: vec![],
};
assert!(r.is_prerelease());Source§fn published_at(&self) -> &str
fn published_at(&self) -> &str
Returns the release’s publication timestamp as an RFC 3339 formatted string.
§Examples
use soar_dl::github::GithubRelease;
use soar_dl::traits::Release;
let r = GithubRelease {
name: None,
tag_name: "v1.0.0".into(),
prerelease: false,
published_at: "2021-01-01T00:00:00Z".into(),
body: None,
assets: vec![],
};
assert_eq!(r.published_at(), "2021-01-01T00:00:00Z");Source§fn assets(&self) -> &[Self::Asset]
fn assets(&self) -> &[Self::Asset]
Get a slice of assets associated with the release.
The slice contains the release’s assets in declaration order.
§Examples
use soar_dl::github::{GithubRelease, GithubAsset};
use soar_dl::traits::Release;
let asset = GithubAsset {
name: "example.zip".into(),
size: 1024,
browser_download_url: "https://example.com/example.zip".into(),
};
let release = GithubRelease {
name: Some("v1.0".into()),
tag_name: "v1.0".into(),
prerelease: false,
published_at: "2025-01-01T00:00:00Z".into(),
body: None,
assets: vec![asset],
};
assert_eq!(release.assets().len(), 1);type Asset = GithubAsset
fn body(&self) -> Option<&str>
Auto Trait Implementations§
impl Freeze for GithubRelease
impl RefUnwindSafe for GithubRelease
impl Send for GithubRelease
impl Sync for GithubRelease
impl Unpin for GithubRelease
impl UnsafeUnpin for GithubRelease
impl UnwindSafe for GithubRelease
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright white
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.