pub struct SideBar<Message, ViewId>{
pub items: Vec<SideBarItem<Message, ViewId>>,
pub active: ViewId,
}Expand description
The vertical navigation rail as a whole.
Fields§
§items: Vec<SideBarItem<Message, ViewId>>§active: ViewIdThe id of the view that is currently displayed in the body slot. The engine uses this to apply an “active” visual treatment.
Trait Implementations§
Auto Trait Implementations§
impl<Message, ViewId> Freeze for SideBar<Message, ViewId>where
ViewId: Freeze,
impl<Message, ViewId> RefUnwindSafe for SideBar<Message, ViewId>where
ViewId: RefUnwindSafe,
Message: RefUnwindSafe,
impl<Message, ViewId> Send for SideBar<Message, ViewId>
impl<Message, ViewId> Sync for SideBar<Message, ViewId>
impl<Message, ViewId> Unpin for SideBar<Message, ViewId>
impl<Message, ViewId> UnsafeUnpin for SideBar<Message, ViewId>where
ViewId: UnsafeUnpin,
impl<Message, ViewId> UnwindSafe for SideBar<Message, ViewId>where
ViewId: UnwindSafe,
Message: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more