pub enum PlaintextType<N: Network> {
    Literal(LiteralType),
    Struct(Identifier<N>),
}
Expand description

A ValueType defines the type parameter for an entry in an Struct.

Variants§

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Literal(LiteralType)

A literal type contains its type name. The format of the type is <type_name>.

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Struct(Identifier<N>)

An struct type contains its identifier. The format of the type is <identifier>.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Prints the plaintext type as a string.

Deserializes the plaintext type from a string or bytes.

Prints the plaintext type as a string.

Initializes a plaintext type from a struct type.

Initializes a plaintext type from a literal type.

Reads a plaintext type from a buffer.

Returns Self from a byte array in little-endian order.

Returns a plaintext type from a string literal.

The associated error which can be returned from parsing.
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more

Parses a string into a plaintext type.

This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Serializes the plaintext type into string or bytes.

Writes a plaintext type to a buffer.

Returns self as a byte array in little-endian order.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Checks if this value is equivalent to the given key. Read more
Compare self to key and return true if they are equal.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
Should always be Self
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.