pub struct NoiseSession<S> { /* private fields */ }Expand description
A Noise-XX session over a stream.
Payloads are exchanged with NoiseSession::send and NoiseSession::recv; the session moves
from the handshake phase to the transport phase via NoiseSession::into_transport_mode, which
may only be called once the pattern’s three messages have been exchanged.
Implementations§
Source§impl<S: AsyncRead + AsyncWrite + Unpin> NoiseSession<S>
impl<S: AsyncRead + AsyncWrite + Unpin> NoiseSession<S>
Sourcepub fn new(stream: S, role: Role) -> Result<Self>
pub fn new(stream: S, role: Role) -> Result<Self>
Creates a Noise session over the given stream.
The caller is responsible for the NOISE_MAGIC prefix: the initiator must have sent it
with write_noise_magic, and the responder must have consumed it with
detect_handshake_protocol.
Note that a responder should generally use PendingSession::accept instead, so that it can
inspect the initiator’s cleartext payload before committing to any key derivation.
Sourcepub async fn send(&mut self, payload: &[u8]) -> Result<()>
pub async fn send(&mut self, payload: &[u8]) -> Result<()>
Encrypts the given payload and sends it to the peer.
Sourcepub async fn recv(&mut self) -> Result<Vec<u8>>
pub async fn recv(&mut self) -> Result<Vec<u8>>
Receives a message from the peer and returns its decrypted payload.
Sourcepub fn handshake_hash(&self) -> Result<[u8; 32]>
pub fn handshake_hash(&self) -> Result<[u8; 32]>
Returns the current handshake hash, which commits to every key and payload exchanged so
far; see binding_message.
Both sides derive the same value after processing the same number of messages. It can only
be read during the handshake phase, so callers that need it must capture it before calling
NoiseSession::into_transport_mode.
Sourcepub fn into_transport_mode(self) -> Result<Self>
pub fn into_transport_mode(self) -> Result<Self>
Transitions the session from the handshake phase to the transport phase, which the pattern only permits once its three messages have been exchanged.
Sourcepub fn into_inner(self) -> S
pub fn into_inner(self) -> S
Recovers the underlying stream.
Nothing is lost in the process: the session reads its messages exactly, so anything the peer sent past the end of the handshake is still on the stream for whoever takes it next.
Auto Trait Implementations§
impl<S> !RefUnwindSafe for NoiseSession<S>
impl<S> !UnwindSafe for NoiseSession<S>
impl<S> Freeze for NoiseSession<S>where
S: Freeze,
impl<S> Send for NoiseSession<S>where
S: Send,
impl<S> Sync for NoiseSession<S>where
S: Sync,
impl<S> Unpin for NoiseSession<S>where
S: Unpin,
impl<S> UnsafeUnpin for NoiseSession<S>where
S: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more