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FrameStats

Struct FrameStats 

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pub struct FrameStats {
    pub flush: Duration,
    pub layout: Duration,
    pub paint: Duration,
    pub list: Duration,
    pub damage: Duration,
    pub layout_ran: bool,
    pub nodes_painted: u32,
    pub damage_rects: u32,
    pub damage_pixels: u64,
    pub damage_pixels_before_merge: u64,
    pub flush_rounds: u32,
}
Expand description

How long each step of the last frame took and how much work it did.

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§flush: Duration

Time spent running reactive effects and applying their updates.

§layout: Duration

Time spent in the layout pass.

§paint: Duration

Time spent in the paint pass.

§list: Duration

Time spent rebuilding the display list.

§damage: Duration

Time spent converting and merging the damage.

§layout_ran: bool

Whether the layout pass ran the layout engine.

§nodes_painted: u32

How many nodes the paint pass regenerated.

§damage_rects: u32

How many physical rectangles the damage holds.

§damage_pixels: u64

How many physical pixels the damage covers, counting an overlap once per rectangle.

§damage_pixels_before_merge: u64

How many physical pixels the damage covered before the merge step collapsed the rectangles, counting an overlap once per rectangle.

Together with FrameStats::damage_pixels this shows what the merge step traded: rectangles for area.

§flush_rounds: u32

How many flush and apply rounds the frame ran.

Trait Implementations§

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impl Clone for FrameStats

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FrameStats

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FrameStats

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for FrameStats

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for FrameStats

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.