#[repr(C)]pub struct Vec4<T> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
}Fields§
§x: T§y: T§z: T§w: TImplementations§
Source§impl<T: Scalar> Vec4<T>
impl<T: Scalar> Vec4<T>
pub fn of(v: T) -> Self
pub fn min(self, other: Self) -> Self
pub fn max(self, other: Self) -> Self
pub fn min_component(self) -> T
pub fn max_component(self) -> T
Trait Implementations§
Source§impl<T: Number> AddAssign for Vec4<T>
impl<T: Number> AddAssign for Vec4<T>
Source§fn add_assign(&mut self, other: Self)
fn add_assign(&mut self, other: Self)
Performs the
+= operation. Read moreSource§impl<'de, T> Deserialize<'de> for Vec4<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for Vec4<T>where
T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T: Number> DivAssign<T> for Vec4<T>
impl<T: Number> DivAssign<T> for Vec4<T>
Source§fn div_assign(&mut self, other: T)
fn div_assign(&mut self, other: T)
Performs the
/= operation. Read moreSource§impl<T: Number> DivAssign for Vec4<T>
impl<T: Number> DivAssign for Vec4<T>
Source§fn div_assign(&mut self, other: Self)
fn div_assign(&mut self, other: Self)
Performs the
/= operation. Read moreSource§impl<T: Number> MulAssign<T> for Vec4<T>
impl<T: Number> MulAssign<T> for Vec4<T>
Source§fn mul_assign(&mut self, other: T)
fn mul_assign(&mut self, other: T)
Performs the
*= operation. Read moreSource§impl<T: Number> MulAssign for Vec4<T>
impl<T: Number> MulAssign for Vec4<T>
Source§fn mul_assign(&mut self, other: Self)
fn mul_assign(&mut self, other: Self)
Performs the
*= operation. Read moreSource§impl<T: Number> SubAssign for Vec4<T>
impl<T: Number> SubAssign for Vec4<T>
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
Performs the
-= operation. Read moreimpl<T: Copy> Copy for Vec4<T>
impl<T> StructuralPartialEq for Vec4<T>
Auto Trait Implementations§
impl<T> Freeze for Vec4<T>where
T: Freeze,
impl<T> RefUnwindSafe for Vec4<T>where
T: RefUnwindSafe,
impl<T> Send for Vec4<T>where
T: Send,
impl<T> Sync for Vec4<T>where
T: Sync,
impl<T> Unpin for Vec4<T>where
T: Unpin,
impl<T> UnwindSafe for Vec4<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more