pub struct Nodestring<U = u32>{
pub nodes: Vec<U>,
}Expand description
Identifies a nodestring.
Fields§
§nodes: Vec<U>Trait Implementations§
Source§impl<U> Clone for Nodestring<U>
impl<U> Clone for Nodestring<U>
Source§fn clone(&self) -> Nodestring<U>
fn clone(&self) -> Nodestring<U>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<U> Debug for Nodestring<U>
impl<U> Debug for Nodestring<U>
Source§impl<U> PartialEq for Nodestring<U>
impl<U> PartialEq for Nodestring<U>
impl<U> StructuralPartialEq for Nodestring<U>
Auto Trait Implementations§
impl<U> Freeze for Nodestring<U>
impl<U> RefUnwindSafe for Nodestring<U>
impl<U> Send for Nodestring<U>
impl<U> Sync for Nodestring<U>
impl<U> Unpin for Nodestring<U>
impl<U> UnwindSafe for Nodestring<U>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more