pub enum ItemType {
Show 14 variants
Weapon,
Helmet,
Amulet,
Armour,
Shield,
Greaves,
Boots,
Special,
Pet,
WoodAxe,
Pickaxe,
FishingRod,
Shovel,
Material,
}Variants§
Weapon
Helmet
Amulet
Armour
Shield
Greaves
Boots
Special
Pet
WoodAxe
Pickaxe
FishingRod
Shovel
Material
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ItemType
impl<'de> Deserialize<'de> for ItemType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Ord for ItemType
impl Ord for ItemType
Source§impl PartialOrd for ItemType
impl PartialOrd for ItemType
impl Copy for ItemType
impl Eq for ItemType
impl StructuralPartialEq for ItemType
Auto Trait Implementations§
impl Freeze for ItemType
impl RefUnwindSafe for ItemType
impl Send for ItemType
impl Sync for ItemType
impl Unpin for ItemType
impl UnwindSafe for ItemType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more