[][src]Struct smallpt::triangle::Triangle

pub struct Triangle {
    pub p0: Vector3<f32>,
    pub p1: Vector3<f32>,
    pub p2: Vector3<f32>,
    pub normal: Vector3<f32>,
    pub n0: Vector3<f32>,
    pub n1: Vector3<f32>,
    pub n2: Vector3<f32>,
    pub material: Material,
    // some fields omitted
}

Fields

p0: Vector3<f32>p1: Vector3<f32>p2: Vector3<f32>normal: Vector3<f32>n0: Vector3<f32>n1: Vector3<f32>n2: Vector3<f32>material: Material

Methods

impl Triangle[src]

pub fn new(
    p0: Vector3<f32>,
    p1: Vector3<f32>,
    p2: Vector3<f32>,
    material: Material
) -> Triangle
[src]

pub fn new_ext(
    p0: Vector3<f32>,
    p1: Vector3<f32>,
    p2: Vector3<f32>,
    n0: Vector3<f32>,
    n1: Vector3<f32>,
    n2: Vector3<f32>,
    material: Material
) -> Triangle
[src]

Trait Implementations

impl BHShape for Triangle[src]

impl Bounded for Triangle[src]

impl Clone for Triangle[src]

impl Copy for Triangle[src]

impl Traceable for Triangle[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,