pub struct GamePad {
pub button: u16,
pub stick_x: i8,
pub stick_y: i8,
}Fields§
§stick_x: i8§stick_y: i8Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for GamePad
impl<'de> Deserialize<'de> for GamePad
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for GamePad
Auto Trait Implementations§
impl Freeze for GamePad
impl RefUnwindSafe for GamePad
impl Send for GamePad
impl Sync for GamePad
impl Unpin for GamePad
impl UnsafeUnpin for GamePad
impl UnwindSafe for GamePad
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Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
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Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
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Source§fn upcast_any_ref(&self) -> &(dyn Any + 'static)
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Source§fn upcast_any_mut(&mut self) -> &mut (dyn Any + 'static)
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