#[repr(C)]pub struct IHandleTypeDispatchAdapter<T> { /* private fields */ }
Implementations§
Source§impl<T> IHandleTypeDispatchAdapter<T>
impl<T> IHandleTypeDispatchAdapter<T>
pub fn new() -> IHandleTypeDispatchAdapter<T>
Trait Implementations§
Source§impl<T> Default for IHandleTypeDispatchAdapter<T>
impl<T> Default for IHandleTypeDispatchAdapter<T>
Auto Trait Implementations§
impl<T> Freeze for IHandleTypeDispatchAdapter<T>
impl<T> RefUnwindSafe for IHandleTypeDispatchAdapter<T>where
T: RefUnwindSafe,
impl<T> !Send for IHandleTypeDispatchAdapter<T>
impl<T> !Sync for IHandleTypeDispatchAdapter<T>
impl<T> Unpin for IHandleTypeDispatchAdapter<T>where
T: Unpin,
impl<T> UnwindSafe for IHandleTypeDispatchAdapter<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more