#[repr(C)]pub enum PathType {
Path_None = 0,
Path_Game = 1,
Path_SM = 2,
Path_SM_Rel = 3,
}
Expand description
Describes various ways of formatting a base path.
Variants§
Path_None = 0
No base path
Path_Game = 1
Base path is absolute mod folder
Path_SM = 2
Base path is absolute to SourceMod
Path_SM_Rel = 3
Base path is relative to SourceMod
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PathType
impl RefUnwindSafe for PathType
impl Send for PathType
impl Sync for PathType
impl Unpin for PathType
impl UnwindSafe for PathType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more