pub struct LogicalPosition {
    pub x: f32,
    pub y: f32,
}
Expand description

A position represented in the coordinate space of logical pixels. That is the space before applying a display device specific scale factor.

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§x: f32

The x coordinate.

§y: f32

The y coordinate.

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impl LogicalPosition

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pub const fn new(x: f32, y: f32) -> LogicalPosition

Construct a new logical position from the given x and y coordinates, that are assumed to be in the logical coordinate space.

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pub fn from_physical( physical_pos: PhysicalPosition, scale_factor: f32 ) -> LogicalPosition

Convert a given physical position to a logical position by dividing the coordinates with the specified scale factor.

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pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition

Convert this logical position to a physical position by multiplying the coordinates with the specified scale factor.

Trait Implementations§

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impl Clone for LogicalPosition

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fn clone(&self) -> LogicalPosition

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LogicalPosition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for LogicalPosition

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fn default() -> LogicalPosition

Returns the “default value” for a type. Read more
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impl From<LogicalPosition> for WindowPosition

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fn from(original: LogicalPosition) -> WindowPosition

Converts to this type from the input type.
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impl PartialEq<LogicalPosition> for LogicalPosition

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fn eq(&self, other: &LogicalPosition) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LogicalPosition

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impl StructuralPartialEq for LogicalPosition

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.