pub struct MeshKey(pub Key);Expand description
represents a Second Life key for a mesh asset — the UUID of a mesh asset,
as carried in the sculpt/mesh block of a prim whose shape comes from a mesh
rather than a sculpt texture. A mesh asset is emphatically not a
TextureKey.
Tuple Fields§
§0: KeyImplementations§
Trait Implementations§
impl Copy for MeshKey
Source§impl<'de> Deserialize<'de> for MeshKey
impl<'de> Deserialize<'de> for MeshKey
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for MeshKey
Source§impl Ord for MeshKey
impl Ord for MeshKey
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialOrd for MeshKey
impl PartialOrd for MeshKey
impl StructuralPartialEq for MeshKey
Auto Trait Implementations§
impl Freeze for MeshKey
impl RefUnwindSafe for MeshKey
impl Send for MeshKey
impl Sync for MeshKey
impl Unpin for MeshKey
impl UnsafeUnpin for MeshKey
impl UnwindSafe for MeshKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more