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AvatarAttachmentPoint

Enum AvatarAttachmentPoint 

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pub enum AvatarAttachmentPoint {
Show 47 variants Skull = 2, Nose = 17, Mouth = 11, Tongue = 52, Chin = 12, Jaw = 47, LeftEar = 13, RightEar = 14, AltLeftEar = 48, AltRightEar = 49, LeftEye = 15, RightEye = 16, AltLeftEye = 50, AltRightEye = 51, Neck = 39, LeftShoulder = 3, RightShoulder = 4, LeftUpperArm = 20, RightUpperArm = 18, LeftLowerArm = 21, RightLowerArm = 19, LeftHand = 5, RightHand = 6, LeftRingFinger = 41, RightRingFinger = 42, LeftWing = 45, RightWing = 46, Chest = 1, LeftPec = 29, RightPec = 30, Stomach = 28, Spine = 9, TailBase = 43, TailTip = 44, AvatarCenter = 40, Pelvis = 10, Groin = 53, LeftHip = 25, RightHip = 22, LeftUpperLeg = 26, RightUpperLeg = 23, LeftLowerLeg = 24, RightLowerLeg = 27, LeftFoot = 7, RightFoot = 8, LeftHindFoot = 54, RightHindFoot = 55,
}
Expand description

avatar attachment points

Variants§

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Skull = 2

Skull

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Nose = 17

Nose

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Mouth = 11

Mouth

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Tongue = 52

Tongue

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Chin = 12

Chin

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Jaw = 47

Jaw

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LeftEar = 13

Left Ear

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RightEar = 14

Right Ear

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AltLeftEar = 48

Alt Left Ear

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AltRightEar = 49

Alt Right Ear

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LeftEye = 15

Left Eye

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RightEye = 16

Right Eye

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AltLeftEye = 50

Alt Left Ear

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AltRightEye = 51

Alt Right Ear

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Neck = 39

Neck

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LeftShoulder = 3

Left Shoulder

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RightShoulder = 4

Right Shoulder

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LeftUpperArm = 20

L Upper Arm

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RightUpperArm = 18

R Upper Arm

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LeftLowerArm = 21

L Lower Arm

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RightLowerArm = 19

R Lower Arm

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LeftHand = 5

Left Hand

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RightHand = 6

Right Hand

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LeftRingFinger = 41

Left Ring Finger

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RightRingFinger = 42

Right Ring Finger

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LeftWing = 45

Left Wing

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RightWing = 46

Right Wing

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Chest = 1

Chest

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LeftPec = 29

Left Pec

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RightPec = 30

Right Pec

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Stomach = 28

Stomach

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Spine = 9

Spine

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TailBase = 43

Tail Base

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TailTip = 44

Tail Tip

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AvatarCenter = 40

Avatar Center

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Pelvis = 10

Pelvis

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Groin = 53

Groin

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LeftHip = 25

Left Hip

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RightHip = 22

Right Hip

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LeftUpperLeg = 26

L Upper Leg

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RightUpperLeg = 23

R Upper Leg

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LeftLowerLeg = 24

L Lower Leg

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RightLowerLeg = 27

R Lower Leg

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LeftFoot = 7

Left Foot

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RightFoot = 8

Right Foot

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LeftHindFoot = 54

Left Hind Foot

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RightHindFoot = 55

Right Hind Foot

Implementations§

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impl AvatarAttachmentPoint

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pub const fn from_repr(discriminant: usize) -> Option<AvatarAttachmentPoint>

Try to create Self from the raw representation

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impl AvatarAttachmentPoint

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pub const fn is_skull(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Skull otherwise false

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pub const fn is_nose(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Nose otherwise false

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pub const fn is_mouth(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Mouth otherwise false

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pub const fn is_tongue(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Tongue otherwise false

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pub const fn is_chin(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Chin otherwise false

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pub const fn is_jaw(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Jaw otherwise false

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pub const fn is_left_ear(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftEar otherwise false

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pub const fn is_right_ear(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightEar otherwise false

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pub const fn is_alt_left_ear(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::AltLeftEar otherwise false

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pub const fn is_alt_right_ear(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::AltRightEar otherwise false

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pub const fn is_left_eye(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftEye otherwise false

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pub const fn is_right_eye(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightEye otherwise false

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pub const fn is_alt_left_eye(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::AltLeftEye otherwise false

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pub const fn is_alt_right_eye(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::AltRightEye otherwise false

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pub const fn is_neck(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Neck otherwise false

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pub const fn is_left_shoulder(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftShoulder otherwise false

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pub const fn is_right_shoulder(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightShoulder otherwise false

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pub const fn is_left_upper_arm(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftUpperArm otherwise false

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pub const fn is_right_upper_arm(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightUpperArm otherwise false

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pub const fn is_left_lower_arm(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftLowerArm otherwise false

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pub const fn is_right_lower_arm(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightLowerArm otherwise false

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pub const fn is_left_hand(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftHand otherwise false

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pub const fn is_right_hand(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightHand otherwise false

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pub const fn is_left_ring_finger(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftRingFinger otherwise false

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pub const fn is_right_ring_finger(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightRingFinger otherwise false

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pub const fn is_left_wing(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftWing otherwise false

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pub const fn is_right_wing(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightWing otherwise false

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pub const fn is_chest(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Chest otherwise false

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pub const fn is_left_pec(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftPec otherwise false

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pub const fn is_right_pec(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightPec otherwise false

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pub const fn is_stomach(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Stomach otherwise false

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pub const fn is_spine(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Spine otherwise false

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pub const fn is_tail_base(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::TailBase otherwise false

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pub const fn is_tail_tip(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::TailTip otherwise false

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pub const fn is_avatar_center(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::AvatarCenter otherwise false

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pub const fn is_pelvis(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Pelvis otherwise false

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pub const fn is_groin(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::Groin otherwise false

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pub const fn is_left_hip(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftHip otherwise false

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pub const fn is_right_hip(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightHip otherwise false

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pub const fn is_left_upper_leg(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftUpperLeg otherwise false

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pub const fn is_right_upper_leg(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightUpperLeg otherwise false

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pub const fn is_left_lower_leg(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftLowerLeg otherwise false

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pub const fn is_right_lower_leg(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightLowerLeg otherwise false

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pub const fn is_left_foot(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftFoot otherwise false

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pub const fn is_right_foot(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightFoot otherwise false

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pub const fn is_left_hind_foot(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::LeftHindFoot otherwise false

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pub const fn is_right_hind_foot(&self) -> bool

Returns true if the enum is AvatarAttachmentPoint::RightHindFoot otherwise false

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impl AvatarAttachmentPoint

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pub const fn requires_bento(&self) -> bool

returns true if the attachment point requires Bento

Trait Implementations§

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impl Clone for AvatarAttachmentPoint

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fn clone(&self) -> AvatarAttachmentPoint

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AvatarAttachmentPoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AvatarAttachmentPoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for AvatarAttachmentPoint

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impl FromStr for AvatarAttachmentPoint

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type Err = AvatarAttachmentPointParseError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for AvatarAttachmentPoint

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for AvatarAttachmentPoint

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fn eq(&self, other: &AvatarAttachmentPoint) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AvatarAttachmentPoint

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.