pub struct JobStore { /* private fields */ }Expand description
In-memory map of job ids to job state.
Implementations§
Source§impl JobStore
impl JobStore
Sourcepub async fn create(&self) -> (JobId, Arc<JobState>)
pub async fn create(&self) -> (JobId, Arc<JobState>)
Register a new job, returning its id and shared state handle.
Sourcepub async fn create_with_id(&self, id: JobId) -> (JobId, Arc<JobState>)
pub async fn create_with_id(&self, id: JobId) -> (JobId, Arc<JobState>)
Register a new job using a caller-supplied id. Used so the persisted
saved_renders.render_id and the in-memory job id are the same UUID,
keeping the existing /api/render/{id}/... endpoints addressing the
same render as the new /api/renders/{id}/... ones.
Sourcepub async fn get(&self, id: JobId) -> Option<Arc<JobState>>
pub async fn get(&self, id: JobId) -> Option<Arc<JobState>>
Look up the job state for a given id.
Sourcepub async fn evict_older_than(&self, max_age: Duration)
pub async fn evict_older_than(&self, max_age: Duration)
Evict all jobs whose age exceeds max_age and which have already
finished. Running jobs are never evicted so an in-flight render can
complete.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for JobStore
impl !RefUnwindSafe for JobStore
impl !UnwindSafe for JobStore
impl Send for JobStore
impl Sync for JobStore
impl Unpin for JobStore
impl UnsafeUnpin for JobStore
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