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MapTile

Struct MapTile 

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pub struct MapTile { /* private fields */ }
Expand description

represents a map tile fetched from the server

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impl MapTile

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pub const fn descriptor(&self) -> &MapTileDescriptor

the descriptor of the map tile

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impl Clone for MapTile

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fn clone(&self) -> MapTile

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MapTile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl GenericImage for MapTile

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fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel

👎Deprecated since 0.24.0:

Use get_pixel and put_pixel instead.

Gets a reference to the mutable pixel at location (x, y). Indexed from top left. Read more
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fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Put a pixel at location (x, y). Indexed from top left. Read more
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fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

👎Deprecated since 0.24.0:

Use iterator pixels_mut to blend the pixels directly

Put a pixel at location (x, y), taking into account alpha channels
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unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Puts a pixel at location (x, y). Indexed from top left. Read more
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fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> Result<(), ImageError>
where O: GenericImageView<Pixel = Self::Pixel>,

Copies all of the pixels from another image into this image. Read more
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fn copy_from_samples( &mut self, samples: View<&[<Self::Pixel as Pixel>::Subpixel], Self::Pixel>, x: u32, y: u32, ) -> Result<(), ImageError>

Copy pixels from a regular strided matrix of pixels.
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fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool

Copies all of the pixels from one part of this image to another part of this image. Read more
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fn sub_image( &mut self, x: u32, y: u32, width: u32, height: u32, ) -> SubImage<&mut Self>
where Self: Sized,

Returns a mutable subimage that is a view into this image. If you want an immutable subimage instead, use GenericImageView::view The coordinates set the position of the top left corner of the SubImage.
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impl GenericImageView for MapTile

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type Pixel = <DynamicImage as GenericImageView>::Pixel

The type of pixel.
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fn dimensions(&self) -> (u32, u32)

The width and height of this image.
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fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn width(&self) -> u32

The width of this image.
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fn height(&self) -> u32

The height of this image.
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fn in_bounds(&self, x: u32, y: u32) -> bool

Returns true if this x, y coordinate is contained inside the image.
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unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn pixels(&self) -> Pixels<'_, Self>
where Self: Sized,

Returns an Iterator over the pixels of this image. The iterator yields the coordinates of each pixel along with their value
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fn view(&self, x: u32, y: u32, width: u32, height: u32) -> SubImage<&Self>
where Self: Sized,

Returns a subimage that is an immutable view into this image. You can use GenericImage::sub_image if you need a mutable view instead. The coordinates set the position of the top left corner of the view. Read more
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fn try_view( &self, x: u32, y: u32, width: u32, height: u32, ) -> Result<SubImage<&Self>, ImageError>
where Self: Sized,

Returns a subimage that is an immutable view into this image so long as the provided coordinates and dimensions are within the bounds of this Image.
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fn buffer_like( &self, ) -> ImageBuffer<Self::Pixel, Vec<<Self::Pixel as Pixel>::Subpixel>>

Create an empty ImageBuffer with the same pixel type as this image. Read more
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fn buffer_with_dimensions( &self, width: u32, height: u32, ) -> ImageBuffer<Self::Pixel, Vec<<Self::Pixel as Pixel>::Subpixel>>

Create an empty ImageBuffer with different dimensions. Read more
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fn to_pixel_view( &self, ) -> Option<View<&[<Self::Pixel as Pixel>::Subpixel], Self::Pixel>>

If the buffer has a fitting layout, return a canonical view of the samples. Read more
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impl GridRectangleLike for MapTile

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fn grid_rectangle(&self) -> GridRectangle

the GridRectangle represented by this map like image
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fn lower_left_corner(&self) -> GridCoordinates

returns the lower left corner of the rectangle
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fn lower_right_corner(&self) -> GridCoordinates

returns the lower right corner of the rectangle
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fn upper_left_corner(&self) -> GridCoordinates

returns the upper left corner of the rectangle
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fn upper_right_corner(&self) -> GridCoordinates

returns the upper right corner of the rectangle
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fn size_x(&self) -> u16

the size of the map like image in regions in the x direction (width)
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fn size_y(&self) -> u16

the size of the map like image in regions in the y direction (width)
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fn x_range(&self) -> RangeInclusive<u16>

returns a range for the region x coordinates of this rectangle
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fn y_range(&self) -> RangeInclusive<u16>

returns a range for the region y coordinates of this rectangle
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fn contains(&self, grid_coordinates: &GridCoordinates) -> bool

checks if a given set of GridCoordinates is within this GridRectangle
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fn intersect<O>(&self, other: &O) -> Option<GridRectangle>

returns a new GridRectangle which is the area where this GridRectangle and another intersect each other or None if there is no intersection
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fn pps_hud_config(&self) -> String

returns a PPS HUD description string for this GridRectangle Read more
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impl MapLike for MapTile

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fn zoom_level(&self) -> ZoomLevel

the zoom level of the map
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fn image(&self) -> &DynamicImage

the image of the map
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fn image_mut(&mut self) -> &mut DynamicImage

the mutable image of the map
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fn pixels_per_meter(&self) -> f32

pixels per meter
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fn pixels_per_region(&self) -> f32

pixels per region
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fn pixel_coordinates_for_coordinates( &self, grid_coordinates: &GridCoordinates, region_coordinates: &RegionCoordinates, ) -> Option<(u32, u32)>

the pixel coordinates in the map that represent the given GridCoordinates and RegionCoordinates
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fn coordinates_for_pixel_coordinates( &self, x: u32, y: u32, ) -> Option<(GridCoordinates, RegionCoordinates)>

the GridCoordinates and RegionCoordinates at the given pixel coordinates
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fn crop_imm_grid_rectangle( &self, grid_rectangle: &GridRectangle, ) -> Option<SubImage<&Self>>
where Self: Sized,

a crop of the map like image by coordinates and size
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fn draw_waypoint(&mut self, x: u32, y: u32, color: Rgba<u8>)

draw a waypoint at the given coordinates
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fn draw_line( &mut self, from_x: u32, from_y: u32, to_x: u32, to_y: u32, color: Rgba<u8>, )

draw a line from the given coordinates to the given coordinates
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fn draw_arrow(&mut self, from: (f32, f32), tip: (f32, f32), color: Rgba<u8>)

draw an arrow from the direction of the first point with the tip at the second point

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impl<I> Canvas for I
where I: GenericImage,

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type Pixel = <I as GenericImageView>::Pixel

The type of Pixel that can be drawn on this canvas.
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fn dimensions(&self) -> (u32, u32)

The width and height of this canvas.
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fn get_pixel(&self, x: u32, y: u32) -> <I as Canvas>::Pixel

Returns the pixel located at (x, y).
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fn draw_pixel(&mut self, x: u32, y: u32, color: <I as Canvas>::Pixel)

Draw a pixel at the given coordinates. x and y should be within dimensions - if not then panicking is a valid implementation behaviour.
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fn width(&self) -> u32

The width of this canvas.
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fn height(&self) -> u32

The height of this canvas.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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