pub struct Take<R> { /* private fields */ }Expand description
Reader for the AsyncReadExt::take() method.
Implementations§
Source§impl<R> Take<R>
impl<R> Take<R>
Sourcepub fn limit(&self) -> u64
pub fn limit(&self) -> u64
Returns the number of bytes before this adapter will return EOF.
Note that EOF may be reached sooner if the underlying reader is shorter than the limit.
§Examples
use futures_lite::io::{AsyncReadExt, Cursor};
let reader = Cursor::new("hello");
let reader = reader.take(3);
assert_eq!(reader.limit(), 3);Sourcepub fn set_limit(&mut self, limit: u64)
pub fn set_limit(&mut self, limit: u64)
Puts a limit on the number of bytes.
Changing the limit is equivalent to creating a new adapter with AsyncReadExt::take().
§Examples
use futures_lite::io::{AsyncReadExt, Cursor};
let reader = Cursor::new("hello");
let mut reader = reader.take(10);
assert_eq!(reader.limit(), 10);
reader.set_limit(3);
assert_eq!(reader.limit(), 3);Sourcepub fn get_ref(&self) -> &R
pub fn get_ref(&self) -> &R
Gets a reference to the underlying reader.
§Examples
use futures_lite::io::{AsyncReadExt, Cursor};
let reader = Cursor::new("hello");
let reader = reader.take(3);
let r = reader.get_ref();Sourcepub fn get_mut(&mut self) -> &mut R
pub fn get_mut(&mut self) -> &mut R
Gets a mutable reference to the underlying reader.
§Examples
use futures_lite::io::{AsyncReadExt, Cursor};
let reader = Cursor::new("hello");
let mut reader = reader.take(3);
let r = reader.get_mut();Sourcepub fn into_inner(self) -> R
pub fn into_inner(self) -> R
Unwraps the adapter, returning the underlying reader.
§Examples
use futures_lite::io::{AsyncReadExt, Cursor};
let reader = Cursor::new("hello");
let reader = reader.take(3);
let reader = reader.into_inner();Trait Implementations§
Source§impl<R> AsyncBufRead for Take<R>where
R: AsyncBufRead,
impl<R> AsyncBufRead for Take<R>where
R: AsyncBufRead,
Source§impl<R> AsyncRead for Take<R>where
R: AsyncRead,
impl<R> AsyncRead for Take<R>where
R: AsyncRead,
impl<'__pin, R> Unpin for Take<R>where
<PinnedFieldsOfHelperStruct<__Origin<'__pin, R>> as PinnedFieldsOfHelperTrait>::Actual: Unpin,
Auto Trait Implementations§
impl<R> Freeze for Take<R>where
R: Freeze,
impl<R> RefUnwindSafe for Take<R>where
R: RefUnwindSafe,
impl<R> Send for Take<R>where
R: Send,
impl<R> Sync for Take<R>where
R: Sync,
impl<R> UnwindSafe for Take<R>where
R: UnwindSafe,
Blanket Implementations§
Source§impl<R> AsyncBufReadExt for Rwhere
R: AsyncBufRead + ?Sized,
impl<R> AsyncBufReadExt for Rwhere
R: AsyncBufRead + ?Sized,
Source§fn fill_buf(&mut self) -> FillBuf<'_, Self> ⓘwhere
Self: Unpin,
fn fill_buf(&mut self) -> FillBuf<'_, Self> ⓘwhere
Self: Unpin,
Returns the contents of the internal buffer, filling it with more data if empty. Read more
Source§fn read_until<'a>(
&'a mut self,
byte: u8,
buf: &'a mut Vec<u8>,
) -> ReadUntilFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_until<'a>(
&'a mut self,
byte: u8,
buf: &'a mut Vec<u8>,
) -> ReadUntilFuture<'a, Self> ⓘwhere
Self: Unpin,
Source§fn read_line<'a>(&'a mut self, buf: &'a mut String) -> ReadLineFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_line<'a>(&'a mut self, buf: &'a mut String) -> ReadLineFuture<'a, Self> ⓘwhere
Self: Unpin,
Reads all bytes and appends them into
buf until a newline (the 0xA byte) or EOF is found. Read moreSource§impl<R> AsyncReadExt for R
impl<R> AsyncReadExt for R
Source§fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadFuture<'a, Self> ⓘwhere
Self: Unpin,
Reads some bytes from the byte stream. Read more
Source§fn read_vectored<'a>(
&'a mut self,
bufs: &'a mut [IoSliceMut<'a>],
) -> ReadVectoredFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_vectored<'a>(
&'a mut self,
bufs: &'a mut [IoSliceMut<'a>],
) -> ReadVectoredFuture<'a, Self> ⓘwhere
Self: Unpin,
Source§fn read_to_end<'a>(
&'a mut self,
buf: &'a mut Vec<u8>,
) -> ReadToEndFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_to_end<'a>(
&'a mut self,
buf: &'a mut Vec<u8>,
) -> ReadToEndFuture<'a, Self> ⓘwhere
Self: Unpin,
Source§fn read_to_string<'a>(
&'a mut self,
buf: &'a mut String,
) -> ReadToStringFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_to_string<'a>(
&'a mut self,
buf: &'a mut String,
) -> ReadToStringFuture<'a, Self> ⓘwhere
Self: Unpin,
Source§fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExactFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExactFuture<'a, Self> ⓘwhere
Self: Unpin,
Reads the exact number of bytes required to fill
buf. Read moreSource§fn take(self, limit: u64) -> Take<Self>where
Self: Sized,
fn take(self, limit: u64) -> Take<Self>where
Self: Sized,
Creates an adapter which will read at most
limit bytes from it. Read moreSource§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.