pub struct ActiveMove {
pub valid: bool,
pub linked: bool,
pub switched: bool,
pub set: bool,
pub sealed: bool,
pub id: u16,
pub pp: u8,
pub power_boost: u8,
}Expand description
Represents each of the four moves in an ActivePokemon.
Fields§
§valid: bool§linked: bool§switched: bool§set: bool§sealed: bool§id: u16§pp: u8§power_boost: u8Implementations§
Source§impl ActiveMove
impl ActiveMove
pub fn from_bitslice(bits: &BitSlice<u8, Lsb0>) -> Self
pub fn to_bits(&self) -> ActiveMoveBits
Trait Implementations§
Source§impl Clone for ActiveMove
impl Clone for ActiveMove
Source§fn clone(&self) -> ActiveMove
fn clone(&self) -> ActiveMove
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActiveMove
impl Debug for ActiveMove
Source§impl Default for ActiveMove
impl Default for ActiveMove
Source§fn default() -> ActiveMove
fn default() -> ActiveMove
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ActiveMove
impl RefUnwindSafe for ActiveMove
impl Send for ActiveMove
impl Sync for ActiveMove
impl Unpin for ActiveMove
impl UnwindSafe for ActiveMove
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