pub struct ConvergencePlot {
pub objective_values: Vec<f64>,
pub iteration_numbers: Vec<usize>,
pub tolerance: f64,
pub config: VisualizationConfig,
}Expand description
Training convergence visualization
Fields§
§objective_values: Vec<f64>§iteration_numbers: Vec<usize>§tolerance: f64§config: VisualizationConfigImplementations§
Trait Implementations§
Source§impl Clone for ConvergencePlot
impl Clone for ConvergencePlot
Source§fn clone(&self) -> ConvergencePlot
fn clone(&self) -> ConvergencePlot
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ConvergencePlot
impl RefUnwindSafe for ConvergencePlot
impl Send for ConvergencePlot
impl Sync for ConvergencePlot
impl Unpin for ConvergencePlot
impl UnsafeUnpin for ConvergencePlot
impl UnwindSafe for ConvergencePlot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more