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DistributedTrainer

Struct DistributedTrainer 

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pub struct DistributedTrainer<T: FloatBounds> { /* private fields */ }
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Distributed training coordinator

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impl<T: FloatBounds + Default + Sum<T> + ScalarOperand + Copy> DistributedTrainer<T>

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pub fn new(config: DistributedConfig<T>) -> DistributedResult<Self>

Create a new distributed trainer

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pub fn distribute_data<D>( &self, data: &Array<T, D>, ) -> DistributedResult<Vec<Array<T, D>>>
where D: Dimension + RemoveAxis,

Distribute data across workers

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pub fn synchronize_gradients( &mut self, gradients: &mut HashMap<String, Array1<T>>, ) -> DistributedResult<()>

Synchronize gradients across workers

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pub fn scale_learning_rate(&self, base_lr: T) -> T

Scale learning rate based on number of workers

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pub fn update_stats(&mut self, computation_time_ms: f64, memory_usage_mb: f64)

Update statistics

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pub fn get_stats(&self) -> &DistributedStats<T>

Get training statistics

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pub fn training_step<F>( &mut self, compute_fn: F, gradients: &mut HashMap<String, Array1<T>>, ) -> DistributedResult<()>
where F: Fn() -> DistributedResult<f64> + Send + Sync,

Perform distributed training step

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