MixedPrecisionTrainer

Struct MixedPrecisionTrainer 

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pub struct MixedPrecisionTrainer { /* private fields */ }
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Mixed precision trainer

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impl MixedPrecisionTrainer

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pub fn new(config: MixedPrecisionConfig) -> Self

Create new mixed precision trainer

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pub fn enable() -> Self

Enable mixed precision training

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pub fn to_mixed_precision( &self, array: &Array2<Float>, operation_name: &str, ) -> MixedPrecisionArray

Convert array to mixed precision format

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pub fn to_full_precision(&self, array: &MixedPrecisionArray) -> Array2<Float>

Convert mixed precision array back to FP32

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pub fn scale_gradients(&self, gradients: &mut Array2<Float>)

Scale gradients to prevent underflow

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pub fn unscale_gradients(&self, gradients: &mut Array2<Float>) -> bool

Unscale gradients after backward pass

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pub fn update_scale(&mut self, overflow_detected: bool)

Update loss scale based on overflow detection

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pub fn should_skip_step(&self) -> bool

Check if current step should be skipped due to overflow

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pub fn get_loss_scale(&self) -> Float

Get current loss scale

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pub fn train_ensemble_mixed_precision<F>( &mut self, x: &Array2<Float>, y: &Array1<Int>, n_estimators: usize, train_fn: F, ) -> Result<Vec<Array1<Float>>>

Train ensemble with mixed precision

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pub fn scaler_state(&self) -> &ScalerState

Get scaler state

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pub fn reset_scaler(&mut self)

Reset scaler state

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