pub struct NewSkill {
pub name: String,
pub description: String,
pub path: String,
pub txn_id: String,
}Expand description
An evolved skill produced during task execution.
Emitted in NodeResult::new_skill when the Evolution Engine synthesises
or refines a skill as a side-effect of completing a task.
Fields§
§name: StringSkill name — matches the name field in SKILL.md.
description: StringHuman-readable description of what the skill does.
path: StringLocal filesystem path where the skill was installed.
txn_id: StringEvolution transaction ID — used for rollback via skilllite evolution reset.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for NewSkill
impl<'de> Deserialize<'de> for NewSkill
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for NewSkill
impl RefUnwindSafe for NewSkill
impl Send for NewSkill
impl Sync for NewSkill
impl Unpin for NewSkill
impl UnsafeUnpin for NewSkill
impl UnwindSafe for NewSkill
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more