UiStore

Struct UiStore 

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pub struct UiStore {
    pub sidebar_open: bool,
    pub sidebar_collapsed: bool,
    pub notifications: Vec<Notification>,
    pub modal: ModalState,
    pub command_palette: CommandPaletteState,
    pub focused_element: Option<String>,
    pub dark_mode: bool,
    pub loading_overlay: bool,
    pub loading_message: Option<String>,
    pub is_mobile: bool,
    pub is_touch_device: bool,
}
Expand description

UI store state

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§sidebar_open: bool

Whether the sidebar is open (for mobile)

§sidebar_collapsed: bool

Whether the sidebar is collapsed (for desktop)

§notifications: Vec<Notification>

Active notifications

§modal: ModalState

Modal state

§command_palette: CommandPaletteState

Command palette state

§focused_element: Option<String>

Currently focused element ID

§dark_mode: bool

Whether dark mode is active (resolved from settings)

§loading_overlay: bool

Loading overlay visible

§loading_message: Option<String>

Loading message

§is_mobile: bool

Mobile breakpoint active

§is_touch_device: bool

Touch device detected

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impl UiStore

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pub fn visible_notifications(&self) -> &[Notification]

Get visible notifications (limited)

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pub fn has_modal(&self) -> bool

Check if any modal is open

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pub fn is_command_palette_open(&self) -> bool

Check if command palette is open

Trait Implementations§

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impl Clone for UiStore

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fn clone(&self) -> UiStore

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UiStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UiStore

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fn default() -> UiStore

Returns the “default value” for a type. Read more
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impl PartialEq for UiStore

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fn eq(&self, other: &UiStore) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reducer<UiStore> for UiAction

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fn apply(self, store: Rc<UiStore>) -> Rc<UiStore>

Mutate state.
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impl Store for UiStore

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fn new(cx: &Context) -> Self

Create this store.
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fn should_notify(&self, other: &Self) -> bool

Indicate whether or not subscribers should be notified about this change. Usually this should be set to self != old.
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impl StructuralPartialEq for UiStore

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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