ExecutionsAction

Enum ExecutionsAction 

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pub enum ExecutionsAction {
Show 15 variants SetHistory(Vec<ExecutionEntry>), AddExecution(ExecutionEntry), UpdateExecution(ExecutionEntry), RemoveExecution(String), ClearHistory, StartExecution(ExecutionEntry), AppendOutput(String), SetProgress(u8), CompleteExecution(ExecutionEntry), CancelExecution, SetLoading(bool), SetError(Option<String>), SetSkillFilter(Option<String>), SetStatusFilter(Option<ExecutionStatus>), ClearFilters,
}
Expand description

Executions store actions

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SetHistory(Vec<ExecutionEntry>)

Set entire history

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AddExecution(ExecutionEntry)

Add execution to history

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UpdateExecution(ExecutionEntry)

Update an execution

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RemoveExecution(String)

Remove execution by ID

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ClearHistory

Clear all history

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StartExecution(ExecutionEntry)

Start a new execution

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AppendOutput(String)

Update active execution output

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SetProgress(u8)

Update active execution progress

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CompleteExecution(ExecutionEntry)

Complete active execution

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CancelExecution

Cancel active execution

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SetLoading(bool)

Set loading state

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SetError(Option<String>)

Set error

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SetSkillFilter(Option<String>)

Set skill filter

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SetStatusFilter(Option<ExecutionStatus>)

Set status filter

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ClearFilters

Clear filters

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