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SkPath_Iter

Struct SkPath_Iter 

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#[repr(C)]
pub struct SkPath_Iter { pub fPts: *const SkPoint, pub fVerbs: *const SkPathVerb, pub fVerbStop: *const SkPathVerb, pub fConicWeights: *const SkScalar, pub fMoveTo: SkPoint, pub fLastPt: SkPoint, pub fStorage: __BindgenOpaqueArray<u32, 8usize>, pub fForceClose: bool, pub fNeedClose: bool, pub fCloseLine: bool, }

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§fPts: *const SkPoint§fVerbs: *const SkPathVerb§fVerbStop: *const SkPathVerb§fConicWeights: *const SkScalar§fMoveTo: SkPoint§fLastPt: SkPoint§fStorage: __BindgenOpaqueArray<u32, 8usize>§fForceClose: bool§fNeedClose: bool§fCloseLine: bool

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impl SkPath_Iter

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pub unsafe fn setPath(&mut self, path: *const SkPath, forceClose: bool)

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pub unsafe fn next(&mut self, pts: *mut SkPoint) -> SkPath_Verb

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pub unsafe fn next1(&mut self) -> u8

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pub unsafe fn isClosedContour(&self) -> bool

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pub unsafe fn new() -> Self

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pub unsafe fn new1(path: *const SkPath, forceClose: bool) -> Self

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