pub struct WgpuDevice {
pub device: Device,
pub queue: Queue,
/* private fields */
}Fields§
§device: Device§queue: QueueImplementations§
Source§impl WgpuDevice
impl WgpuDevice
pub fn resize(&mut self, size: PhysicalSize<u32>)
pub fn request_redraw(&self)
pub fn inner_size(&self) -> PhysicalSize<u32>
pub fn scale_factor(&self) -> f64
pub fn redraw<F>(&mut self, render: F) -> Result<(), SurfaceError>
pub fn create_pipeline( &mut self, shader_source: &str, bind_group_layouts: &[&BindGroupLayout], buffers: &[VertexBufferLayout<'_>], ) -> RenderPipeline
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for WgpuDevice
impl !RefUnwindSafe for WgpuDevice
impl Send for WgpuDevice
impl Sync for WgpuDevice
impl Unpin for WgpuDevice
impl !UnwindSafe for WgpuDevice
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T, S, R, C> IntoShape<S, R, C> for Twhere
S: ShapeFrom<T, R, C>,
impl<T, S, R, C> IntoShape<S, R, C> for Twhere
S: ShapeFrom<T, R, C>,
Source§fn into_shape(self, context: &Context<R, C>) -> Shape<R, C>
fn into_shape(self, context: &Context<R, C>) -> Shape<R, C>
Convert the value in relation to a context.
Source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds error is returned which contains
the unclamped color. Read more