Struct skeletal_animation::animation::AnimationSample
source · pub struct AnimationSample<T: Transform> {
pub local_poses: Vec<T>,
}
Expand description
A single skeletal pose
Fields§
§local_poses: Vec<T>
Local pose transforms for each joint in the targeted skeleton (relative to parent joint)
Trait Implementations§
Auto Trait Implementations§
impl<T> RefUnwindSafe for AnimationSample<T>where T: RefUnwindSafe,
impl<T> Send for AnimationSample<T>where T: Send,
impl<T> Sync for AnimationSample<T>where T: Sync,
impl<T> Unpin for AnimationSample<T>where T: Unpin,
impl<T> UnwindSafe for AnimationSample<T>where T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more