[−][src]Struct sixtyfps_rendering_backend_qt::native_widgets::NativeScrollView
Fields
x: Property<f32>
y: Property<f32>
width: Property<f32>
height: Property<f32>
horizontal_max: Property<f32>
horizontal_page_size: Property<f32>
horizontal_value: Property<f32>
vertical_max: Property<f32>
vertical_page_size: Property<f32>
vertical_value: Property<f32>
cached_rendering_data: CachedRenderingData
native_padding_left: Property<f32>
native_padding_right: Property<f32>
native_padding_top: Property<f32>
native_padding_bottom: Property<f32>
Implementations
impl NativeScrollView
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pub const FIELD_OFFSETS: NativeScrollViewFieldsOffsets
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Return a struct containing the offset of for the fields of this struct
Trait Implementations
impl BuiltinItem for NativeScrollView
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pub fn name() -> &'static str
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pub fn properties<Value: ValueType>(
) -> Vec<(&'static str, &'static dyn PropertyInfo<Self, Value>)>
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) -> Vec<(&'static str, &'static dyn PropertyInfo<Self, Value>)>
pub fn fields<Value: ValueType>(
) -> Vec<(&'static str, &'static dyn FieldInfo<Self, Value>)>
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) -> Vec<(&'static str, &'static dyn FieldInfo<Self, Value>)>
pub fn signals() -> Vec<(&'static str, FieldOffset<Self, Signal<()>, AllowPin>)>
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impl Default for NativeScrollView
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pub fn default() -> NativeScrollView
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impl HasStaticVTable<ItemVTable> for NativeScrollView
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pub fn static_vtable() -> &'static ItemVTable
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impl Item for NativeScrollView
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pub fn init(self: Pin<&Self>, window: &ComponentWindow)
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pub fn geometry(self: Pin<&Self>) -> Rect
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pub fn rendering_primitive(
self: Pin<&Self>,
window: &ComponentWindow
) -> HighLevelRenderingPrimitive
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self: Pin<&Self>,
window: &ComponentWindow
) -> HighLevelRenderingPrimitive
pub fn rendering_variables(
self: Pin<&Self>,
_window: &ComponentWindow
) -> SharedArray<RenderingVariable>
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self: Pin<&Self>,
_window: &ComponentWindow
) -> SharedArray<RenderingVariable>
pub fn layouting_info(self: Pin<&Self>, _window: &ComponentWindow) -> LayoutInfo
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pub fn input_event(
self: Pin<&Self>,
event: MouseEvent,
window: &ComponentWindow,
_self_rc: &ItemRc
) -> InputEventResult
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self: Pin<&Self>,
event: MouseEvent,
window: &ComponentWindow,
_self_rc: &ItemRc
) -> InputEventResult
pub fn key_event(
self: Pin<&Self>,
_: &KeyEvent,
_window: &ComponentWindow
) -> KeyEventResult
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self: Pin<&Self>,
_: &KeyEvent,
_window: &ComponentWindow
) -> KeyEventResult
pub fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &ComponentWindow)
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impl ItemConsts for NativeScrollView
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pub const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
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impl<'__dummy_lifetime> Unpin for NativeScrollView where
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
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__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations
impl !RefUnwindSafe for NativeScrollView
impl Send for NativeScrollView
impl !Sync for NativeScrollView
impl UnwindSafe for NativeScrollView
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,