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#[repr(u8)]
pub enum ItemTreeNode<T> {
    Item {
        item: VOffset<T, ItemVTable, AllowPin>,
        children_count: u32,
        children_index: u32,
        parent_index: u32,
    },
    DynamicTree {
        index: usize,
        parent_index: u32,
    },
}
Expand description

The item tree is an array of ItemTreeNode representing a static tree of items within a component.

Variants

Item

Fields

item: VOffset<T, ItemVTable, AllowPin>

byte offset where we can find the item (from the *ComponentImpl)

children_count: u32

number of children

children_index: u32

index of the first children within the item tree

parent_index: u32

The index of the parent item (not valid for the root)

Static item

DynamicTree

Fields

index: usize

the index which is passed in the visit_dynamic callback.

parent_index: u32

The index of the parent item (not valid for the root)

A placeholder for many instance of item in their own component which are instantiated according to a model.

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.