Struct sixtyfps_corelib::items::BoxShadowFieldsOffsets [−][src]
pub struct BoxShadowFieldsOffsets { pub x: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub y: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub width: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub height: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub border_radius: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub offset_x: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub offset_y: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub color: FieldOffset<BoxShadow, Property<Color>, AllowPin>, pub blur: FieldOffset<BoxShadow, Property<f32>, AllowPin>, pub cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>, }
Expand description
Helper struct containing the offsets of the fields of the struct BoxShadow
Generated from the derive macro const-field-offset::FieldOffsets
Fields
x: FieldOffset<BoxShadow, Property<f32>, AllowPin>
y: FieldOffset<BoxShadow, Property<f32>, AllowPin>
width: FieldOffset<BoxShadow, Property<f32>, AllowPin>
height: FieldOffset<BoxShadow, Property<f32>, AllowPin>
border_radius: FieldOffset<BoxShadow, Property<f32>, AllowPin>
offset_x: FieldOffset<BoxShadow, Property<f32>, AllowPin>
offset_y: FieldOffset<BoxShadow, Property<f32>, AllowPin>
color: FieldOffset<BoxShadow, Property<Color>, AllowPin>
blur: FieldOffset<BoxShadow, Property<f32>, AllowPin>
cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>