[−][src]Struct sixtyfps_corelib::Property
A Property that allow binding that track changes
Property van have be assigned value, or bindings.
When a binding is assigned, it is lazily evaluated on demand
when calling get()
.
When accessing another property from a binding evaluation,
a dependency will be registered, such that when the property
change, the binding will automatically be updated
Implementations
impl<T: Clone> Property<T>
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pub fn new(value: T) -> Self
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Create a new property with this value
pub fn get(self: Pin<&Self>) -> T
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Get the value of the property
This may evaluate the binding if there is a binding and it is dirty
If the function is called directly or indirectly from a binding evaluation of another Property, a dependency will be registered.
Panics if this property is get while evaluating its own binding or cloning the value.
pub fn get_untracked(self: Pin<&Self>) -> T
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Same as get() but without registering a dependency
This allow to optimize bindings that know that they might not need to re_evaluate themself when the property change or that have registered the dependency in another way.
Example
use std::rc::Rc; use sixtyfps_corelib::Property; let prop1 = Rc::pin(Property::new(100)); let prop2 = Rc::pin(Property::<i32>::default()); prop2.as_ref().set_binding({ let prop1 = prop1.clone(); // in order to move it into the closure. move || { prop1.as_ref().get_untracked() + 30 } }); assert_eq!(prop2.as_ref().get(), 130); prop1.set(200); // changing prop1 do not affect the prop2 binding because no dependency was registered assert_eq!(prop2.as_ref().get(), 130);
pub fn set(&self, t: T) where
T: PartialEq,
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T: PartialEq,
Change the value of this property
If other properties have binding depending of this property, these properties will be marked as dirty.
pub fn set_binding(&self, binding: impl Binding<T> + 'static)
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Set a binding to this property.
Bindings are evaluated lazily from calling get, and the return value of the binding is the new value.
If other properties have bindings depending of this property, these properties will be marked as dirty.
Clausures of type Fn()->T
implements Binding
Example
use std::rc::Rc; use sixtyfps_corelib::Property; let prop1 = Rc::pin(Property::new(100)); let prop2 = Rc::pin(Property::<i32>::default()); prop2.as_ref().set_binding({ let prop1 = prop1.clone(); // in order to move it into the closure. move || { prop1.as_ref().get() + 30 } }); assert_eq!(prop2.as_ref().get(), 130); prop1.set(200); // A change in prop1 forced the binding on prop2 to re_evaluate assert_eq!(prop2.as_ref().get(), 230);
pub fn is_dirty(&self) -> bool
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Any of the properties accessed during the last evaluation of the closure called from the last call to evaluate is pottentially dirty.
impl<T: Clone + InterpolatedPropertyValue + 'static> Property<T>
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pub fn set_animated_value(&self, value: T, animation_data: PropertyAnimation)
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Change the value of this property, by animating (interpolating) from the current property's value to the specified parameter value. The animation is done according to the parameters described by the PropertyAnimation object.
If other properties have binding depending of this property, these properties will be marked as dirty.
pub fn set_animated_binding(
&self,
binding: impl Binding<T> + 'static,
animation_data: PropertyAnimation
)
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&self,
binding: impl Binding<T> + 'static,
animation_data: PropertyAnimation
)
Set a binding to this property.
pub fn set_animated_binding_for_transition(
&self,
binding: impl Binding<T> + 'static,
compute_animation_details: impl Fn() -> (PropertyAnimation, Instant) + 'static
)
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&self,
binding: impl Binding<T> + 'static,
compute_animation_details: impl Fn() -> (PropertyAnimation, Instant) + 'static
)
Set a binding to this property, providing a callback for the transition animation
impl<T: PartialEq + Clone + 'static> Property<T>
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pub fn link_two_way(prop1: Pin<&Self>, prop2: Pin<&Self>)
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Link two property such that any change to one property is affecting the other property as if they where, in fact, a single property. The value or binding of prop2 is kept.
Trait Implementations
Auto Trait Implementations
impl<T> !RefUnwindSafe for Property<T>
impl<T> Send for Property<T> where
T: Send,
T: Send,
impl<T> !Sync for Property<T>
impl<T> !Unpin for Property<T>
impl<T> UnwindSafe for Property<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,