[−][src]Struct sixtyfps_corelib::properties::StateInfo
Value of the state property
A state is just the current state, but also has information about the previous state and the moment it changed
Fields
current_state: i32
The current state value
previous_state: i32
The previous state
change_time: Instant
The instant in which the state changed last
Trait Implementations
impl Clone for StateInfo
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impl Debug for StateInfo
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impl Default for StateInfo
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impl PartialEq<StateInfo> for StateInfo
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impl StructuralPartialEq for StateInfo
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Auto Trait Implementations
impl RefUnwindSafe for StateInfo
impl Send for StateInfo
impl Sync for StateInfo
impl Unpin for StateInfo
impl UnwindSafe for StateInfo
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,