[][src]Struct sixtyfps_corelib::graphics::PathDataIterator

pub struct PathDataIterator<'a> { /* fields omitted */ }

PathDataIterator is a data structure that acts as starting point for iterating through the low-level events of a path. If the path was constructed from said events, then it is a very thin abstraction. If the path was created from higher-level elements, then an intermediate lyon path is required/built.

Implementations

impl<'a> PathDataIterator<'a>[src]

pub fn iter(&'a self) -> impl Iterator<Item = Event<Point, Point>> + 'a[src]

Create a new iterator for path traversal.

Auto Trait Implementations

impl<'a> RefUnwindSafe for PathDataIterator<'a>

impl<'a> !Send for PathDataIterator<'a>

impl<'a> !Sync for PathDataIterator<'a>

impl<'a> Unpin for PathDataIterator<'a>

impl<'a> UnwindSafe for PathDataIterator<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.