[−][src]Struct sixtyfps_corelib::graphics::PathDataIterator
PathDataIterator is a data structure that acts as starting point for iterating through the low-level events of a path. If the path was constructed from said events, then it is a very thin abstraction. If the path was created from higher-level elements, then an intermediate lyon path is required/built.
Implementations
impl<'a> PathDataIterator<'a>
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pub fn iter(&'a self) -> impl Iterator<Item = Event<Point, Point>> + 'a
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Create a new iterator for path traversal.
Auto Trait Implementations
impl<'a> RefUnwindSafe for PathDataIterator<'a>
impl<'a> !Send for PathDataIterator<'a>
impl<'a> !Sync for PathDataIterator<'a>
impl<'a> Unpin for PathDataIterator<'a>
impl<'a> UnwindSafe for PathDataIterator<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,