Struct sixtyfps_compilerlib::object_tree::State
source · [−]pub struct State {
pub id: String,
pub condition: Option<Expression>,
pub property_changes: Vec<(NamedReference, Expression, StatePropertyChange)>,
}
Fields
id: String
condition: Option<Expression>
property_changes: Vec<(NamedReference, Expression, StatePropertyChange)>
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for State
impl !UnwindSafe for State
Blanket Implementations
Mutably borrows from an owned value. Read more