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pub struct GridLayout {
    pub elems: Vec<GridLayoutElement>,
    pub geometry: LayoutGeometry,
    pub dialog_button_roles: Option<Vec<String>>,
}
Expand description

Internal representation of a grid layout

Fields

elems: Vec<GridLayoutElement>

All the elements will be layout within that element.

geometry: LayoutGeometrydialog_button_roles: Option<Vec<String>>

When this GridLyout is actually the layout of a Dialog, then the cells start with all the buttons, and this variable contains their roles. The string is actually one of the values from the sixtyfps_corelib::layout::DialogButtonRole

Trait Implementations

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