Struct Component

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pub struct Component {
    pub id: String,
    pub root_element: ElementRc,
    pub parent_element: Weak<RefCell<Element>>,
    pub optimized_elements: RefCell<Vec<ElementRc>>,
    pub embedded_file_resources: RefCell<HashMap<String, EmbeddedResources>>,
    pub root_constraints: RefCell<LayoutConstraints>,
    pub child_insertion_point: RefCell<Option<(ElementRc, ChildrenPlaceholder)>>,
    pub setup_code: RefCell<Vec<Expression>>,
    pub used_types: RefCell<UsedSubTypes>,
    pub popup_windows: RefCell<Vec<PopupWindow>>,
    pub exported_global_names: RefCell<Vec<ExportedName>>,
    pub is_root_component: Cell<bool>,
}
Expand description

A component is a type in the language which can be instantiated, Or is materialized for repeated expression.

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§id: String§root_element: ElementRc§parent_element: Weak<RefCell<Element>>

The parent element within the parent component if this component represents a repeated element

§optimized_elements: RefCell<Vec<ElementRc>>

List of elements that are not attached to the root anymore because they have been optimized away, but their properties may still be in use

§embedded_file_resources: RefCell<HashMap<String, EmbeddedResources>>

Map of resources that should be embedded in the generated code, indexed by their absolute path on disk on the build system

§root_constraints: RefCell<LayoutConstraints>

The layout constraints of the root item

§child_insertion_point: RefCell<Option<(ElementRc, ChildrenPlaceholder)>>

When creating this component and inserting “children”, append them to the children of the element pointer to by this field.

§setup_code: RefCell<Vec<Expression>>

Code to be inserted into the constructor

§used_types: RefCell<UsedSubTypes>

The list of used extra types used (recursively) by this root component. (This only make sense on the root component)

§popup_windows: RefCell<Vec<PopupWindow>>§exported_global_names: RefCell<Vec<ExportedName>>

The names under which this component should be accessible if it is a global singleton and exported.

§is_root_component: Cell<bool>

This is the main entry point for the code generators. Such a component should have the full API, etc.

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impl Component

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pub fn from_node( node: Component, diag: &mut BuildDiagnostics, tr: &TypeRegister, ) -> Rc<Self>

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pub fn is_global(&self) -> bool

This component is a global component introduced with the “global” keyword

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pub fn requires_code_generation(&self) -> bool

Returns true if use/instantiation of this component requires generating code in Rust/C++/etc..

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pub fn visible_in_public_api(&self) -> bool

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pub fn global_aliases(&self) -> Vec<String>

Returns the names of aliases to global singletons, exactly as specified in the .60 markup (not normalized).

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pub fn is_sub_component(&self) -> bool

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pub fn repeater_count(&self) -> u32

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impl Debug for Component

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Component

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fn default() -> Component

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,