Struct CompilerConfiguration

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pub struct CompilerConfiguration {
    pub embed_resources: bool,
    pub include_paths: Vec<PathBuf>,
    pub style: Option<String>,
    pub open_import_fallback: Option<Rc<dyn Fn(String) -> Pin<Box<dyn Future<Output = Option<Result<String>>>>>>>,
    pub inline_all_elements: bool,
}
Expand description

CompilationConfiguration allows configuring different aspects of the compiler.

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§embed_resources: bool

Indicate whether to embed resources such as images in the generated output or whether to retain references to the resources on the file system.

§include_paths: Vec<PathBuf>

The compiler will look in these paths for components used in the file to compile.

§style: Option<String>

the name of the style. (eg: “native”)

§open_import_fallback: Option<Rc<dyn Fn(String) -> Pin<Box<dyn Future<Output = Option<Result<String>>>>>>>

Callback to load import files which is called if the file could not be found

The callback should open the file specified by the given file name and return an future that provides the text content of the file as output.

§inline_all_elements: bool

Run the pass that inlines all the elements.

This may help optimization to optimize the runtime resources usages, but at the cost of much more generated code and binary size.

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impl CompilerConfiguration

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pub fn new(output_format: OutputFormat) -> Self

Trait Implementations§

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impl Clone for CompilerConfiguration

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fn clone(&self) -> CompilerConfiguration

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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const ALIGN: usize

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