pub struct ItemTree {
pub root: SubComponent,
pub tree: TreeNode,
pub parent_context: Option<String>,
}
Fields§
§root: SubComponent
§tree: TreeNode
§parent_context: Option<String>
This tree has a parent. e.g: it is a Repeater or a PopupMenu whose property can access the parent ItemTree. The String is the type of the parent ItemTree
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ItemTree
impl !RefUnwindSafe for ItemTree
impl !Send for ItemTree
impl !Sync for ItemTree
impl Unpin for ItemTree
impl !UnwindSafe for ItemTree
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more